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Written by: Miguel Esquirol on Feb 9 2012, 2:32pm

Double Fine and crowd-sourcing

Video games fans and specific adventure games fans has a lot to celebrate. They showed what was possible by bringing fans together and skip the distributors.

Everything began when Tim Shcaffer, one of the creators of games such as Grim Fandango, the Monkey Island series, and Day of the Tentacle, decided to create a new adventure game and record a documentary of the process just using crowd-sourcing money.

In less than 24 hours Double Fine Adventure has passed it’s funding goal of $400,000 by almost 40% and, with over a month to go before funding ends.

Behind this two projects, the movie and the game are two companies Double Fine Productions that will make the game, and 2 Player Productions that will be filming the development and release regular updates to those that have collaborated.

This is just an example, although probably the most successful one, about crowd-sourcing, and opens a lot of opportunities for projects, no matter they are documentaries or video-games. By being open with the fans, and giving them a part in the process (not just at giving money).

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Miguel Esquirol

Montreal, Quebec, CA

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Writers, blogger and journalist interested in different topics from literature to computers.

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